Condemned criminal origins crime scene fan remake

Scene made with unreal engine 5 using raytracing lumen lighting and nanite meshes.
Base geometry like street buildings etc modeled in blender and textured using quixel materials.
Some detail assets(fence, fire escape, mattress, police tapes) are modeled in blender and textured in substance painter.
I decorated the scene using some assets from Quixel and Unreal Marketplace like decals and megascans.
Credits of police car used in scene:
„Police car” (https://skfb.ly/6RrGy) by Mateusz Woliński is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

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